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Underwater Photographic
Technique |
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Q: Do
I need to be a good diver to take UW photos?
A: You don't necessarily need to be a good diver to take underwater
photographs, but we have, in the past, received calls from people
who don't realise that they won't be able to see underwater until
they get a diving mask In general, you can take photographs from
just under the surface with only a mask; but a mask, a snorkel,
and a pair of fins will make the job easier and enable you to
make brief forays to a depth of a few metres. There are also
numerous situations in which, to make an engaging or dramatic
photograph, it is necessary to be at the same depth as, or deeper
than, the subject; in which case, basic mastery of breath-hold
diving is essential. Breath holding has its limitations however,
particularly because it gives little time for good choice of
composition, which is why photographers trained in the use of
SCUBA (Self-Contained Underwater Breathing Apparatus) will generally
use it even at the shallowest of depths. Scuba equipment, incidentally,
has come a long way since the days of the pioneers and can now
be regarded as an ordinary form of transportation technology,
like a car; which can be used by nearly everyone, but which requires
a training course and an exam to establish basic competence. |
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Q: What
makes a good photograph?
A: A photograph doesn't have
to be particularly 'good' if all you want to do is evoke memories
of a particular holiday or experience in your own mind. It needs
to be 'good' in some sense however if you want to evoke a comparable
emotional response in someone else, or if you want to be regarded
as sufficiently expert to warrant publication of your work. The
question then arises as to what defines a such a 'good' photograph,
and the answer is by no means clear-cut. In any art, there are
always groups of bad practitioners who club together to give
each other prestigious awards. It follows that what is good depends
on the context, and in certain contexts, bad is good. If you
agree that the medium is not the message however; a good photograph
is one which takes the viewer's mind beyond the paper or the
video screen and into another world, and the matter of achieving
this effect is often more technical than artistic. In other words,
unless there is some hidden agenda, a photograph should be as
sharp, well-lit, and well-composed as you can make it. As a beginner,
you can expect to take some good photographs by accident; but
your objectives should be firstly: to train yourself in recognising
when the necessary criteria have been met, and secondly: to develop
techniques which enable you to meet those criteria reliably.
Q: How do I learn to take good
photographs?
A: It is not possible to become
a good photographer instantaneously, simply by reading books
and manuals. The more you read around the subject the better;
but real learning occurs on an emotional level; which means that
you must practice the art as much as you can, and make sure that
you can remember and repeat the techniques and equipment settings
you used to obtain a particular result. We learn by doing things,
seeing the results, getting other people's reactions, and doing
more things. It follows that the key to good photography is
feedback, and it is also true that the more direct the feedback
is, the better is the learning experience. One way to get feedback
is to go on one of the various underwater photography courses
which are offered by diving organisations, private individuals,
and some universities. Another is to join an underwater photography
group. The learning process however, is largely self-driven,
and if you want to be good at photography, you can start by observing
the following points:
Know your equipment:
read all the manuals from cover to cover and make notes on a
diving slate of the points you can't remember. Also read around
the subject and learn about basic photography - f-stops, guide
numbers, depth of field, etc.
Get other people's
opinions on artistic aspects of photographic technique, but
don't take them too seriously - find your own style and be suspicious
of photographers who prefer 'special effects' over technical
perfection.
Take lots of
pictures: The old standard used to be one 36 exposure film
per dive.
Minimise the
time between taking the photograph and seeing the result.
This is not such a problem with digital and video cameras, but
remember that you can't tell much about a photograph by looking
at a tiny LCD screen. For film cameras, make liberal use of the
one-hour developing service.
If you can afford
it, use an artificial light source separated from the camera.
All natural waters contain suspended particles, and the main
point of using an external light or flash is to illuminate the
subject without illuminating the suspended matter between the
subject and the camera lens.
Use wide-angle
or close-up lenses, i.e., try to take underwater photographs
from the shortest possible range. This minimises the amount of
cloudy water in front of the subject, and minimises the blue
colour cast which will be added to the light from your source
of illumination.
Study the subject:
Marine animals won't pose for you, but if you study their behaviour
you can often work out where to position yourself to get a good
picture. Getting a good picture also sometimes involves staying
still for long periods, which means that you will need a diving
suit which keeps you from feeling cold.
Experiment
with perspective: An proper understanding of perspective
is the lost art of photography. This is largely due to the widespread
availability of zoom lenses, which encourage the user to turn
a knob to fill the frame, rather than adopt the correct focal
length and camera position for the type of photograph being taken.
The appearance of a picture depends very much on the camera position,
and although the choice is a matter of style, photographs are
usually most dramatic and engaging when the camera is on the
same level as or below the subject. In some cases, it is impossible
to get the camera into a good position and still see into the
viewfinder, in which case, it is important to remember that use
of the viewfinder is not compulsory, you can also estimate the
composition (with a little room for cropping), and take several
shots to be sure.
Imagine the
end result: Look carefully at the image composition in the
viewfinder. Does background clutter make the image incomprehensible?
Have you spoiled the picture by cutting off bits of the subject?
Is the horizon level in the frame? As the person sitting in a
room watching a slide-show must imagine swimming across a reef;
you, swimming across a reef, must look into the viewfinder and
imagine sitting in a room watching a slide show. |
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Q:
How do I get sharp, brightly coloured underwater pictures?
A: Even professional photographers
make the mistake of thinking that the rules that apply when working
in air will be equally good underwater. Such assumptions will
let you down badly because, unlike air, water absorbs light strongly
and modifies its colour, it scatters light because it contains
suspended particles (fog), and it modifies lens behaviour because
its refractive index is different to that of air. Assuming that
you control the lens issues so that you can actually focus, you
should modify your working practices as follows:
Unless exceptional
subject matter indicates differently, you should work from the
shortest possible range and use a local light source (i.e., flash).
As a good starting approximation, light absorption reduces the
effective guide number of a flash by a factor of 3. (e.g., a
strobe with a guide number of 24 in air becomes a strobe with
a guide number of about 8). The water also acts as a filter with
a density of about 0.12 red per metre of light path; which means
that you lose a whole stop of red for every 2.5m, and since the
light must travel from flash to subject, and then from subject
to camera, you lose 1 stop of red when you are only 1.25m away
from the subject. Consequently, you aren't going to get highly
saturated pictures unless you are considerably closer than that,
which means that you should use either a wide angle or a macro
lens.
If your camera
allows it, record your pictures in a 48 bit-per-pixel mode (e.g.,
RAW). This allows colour balance and histogram (black point,
white point and contrast) adjustments to be made after the event
without significant loss of quality.
Use an external
flash on an articulated lighting arm. The water will always be
(at least) slightly foggy. You should therefore aim the flash
and camera from different directions in order to minimise back-scatter.
When shooting
by natural light, use manual white balance (camera permitting).
Take a white slate with you for use as a white balance target,
and make a WB adjustment for every change of depth or lighting
conditions. An underwater colour correction (UWCC) filter may
help if extreme WB adjustments are required. |
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Q: How
do I do half-in half-out shots?
A: Firstly,
you will need a lens which can focus in both air and water; and
since the required focus settings will be different in the two
media, you'll need to choose lens and ISO speed with a view to
obtaining a very good depth of field. This means that you'll
probably end up using a wide-angle lens, but you cannot use the
underwater-only Nikonos and Sea & Sea Lenses. The awkwardness
of catching exactly the right moment as the waves lap up and
down also favours the use of a camera with low shutter lag. |
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If you decide to use an SLR, you have a choice
between using a flat port and a dome port, and the results will
be quite different in each case. If you use a flat port, the
underwater part of the image will appear magnified relative to
the above-water part. This effect is generally considered to
be undesirable.
50mm lens with
flat port |
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If you use a dome port, with the lens correctly
positioned inside it, the relative magnification above and below
water will be the same; but the problem of obtaining sufficient
depth of field will be much worse. Above water, the dome has
minimal optical effect; but underwater it acts as a strong concave
lens, producing a virtual image a short distance in front of
the main lens. The depth of field must be sufficient to produce
acceptable sharpness from both this very close virtual object,
and the normal subject above water. The best bet is therefore
to use a wide lens (e.g. 20mm) at a small aperture. Note also
that the proximity of the virtual object is a function of the
dome radius: a larger radius puts it further away from the camera,
so it helps to get the largest possible dome port. If the main
lens needs a supplementary close-up lens to make it focus behind
the dome underwater, satisfactory half-in half-out shots will
not be possible. |
© D.W.Knight, 2001 - 2006
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